﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SpriteEditor
{
    public class ModuleSaveTask
    {
        public List<List<Module>> lstSaveListModule;
        public List<ModuleSelection> lstCurrentSeclectionModule;
        public int currentUseTask = -1;

        public ModuleSaveTask()
        {
            lstSaveListModule = new List<List<Module>>();
            lstCurrentSeclectionModule = new List<ModuleSelection>();
        }
    }
}
